Pricing & Plans
Vercel's Hobby, Pro, and Enterprise plans — what's included, key limits, and how usage-based billing works.
Vercel has three plans: Hobby (free), Pro ($20 / user / month), and Enterprise (custom). The figures below reflect the platform as of mid-2026 — limits and prices change, so confirm current numbers at vercel.com/pricing.
Plan comparison
| Hobby | Pro | Enterprise | |
|---|---|---|---|
| Price | Free | $20 / user / month | Custom |
| Commercial use | Not allowed | Allowed | Allowed |
| Fast Data Transfer | 100 GB / mo | 1 TB included | Custom |
| Edge Requests | ~1M / mo | ~10M / mo | Custom |
| Function invocations | ~1M / mo | Higher + overages | Custom |
| Active CPU | ~4 hrs / mo | 40 hrs included | Custom |
| Custom environments | — | Yes | Yes |
| Password protection / firewall | Basic protections | Yes | Advanced |
| SSO, audit logs, SLA | — | — | Yes |
| Log retention | ~1 hour | ~1 day | ~3 days |
Hobby (free)
For personal, non-commercial projects and prototyping. Includes unlimited deployments, the global Edge Network, automatic CI/CD, HTTPS, and basic protections (WAF, DDoS mitigation). It has hard caps: there's no payment method on file, so when you hit a limit your project pauses until the next billing cycle rather than incurring overage charges. The function timeout cap and the ~4 hours of Active CPU are the limits people hit first on dynamic apps.
Pro
The plan most teams land on. $20 per user per month, which includes a $20 usage credit, then pay-as-you-go for usage beyond included amounts. Adds commercial rights, team collaboration, password protection, the firewall, custom environments, longer log retention, and higher limits. Two things to budget for:
- Per-seat billing adds up — a 5-person team is $100/month before any usage.
- Overages (for example bandwidth beyond the included 1 TB) are billed on top.
Enterprise
Custom pricing for organizations needing SSO, advanced security and compliance, dedicated support, SLAs, and custom limits. Negotiated directly with Vercel.
Controlling spend
New teams get a default on-demand usage budget (commonly $200) with email/web/SMS notifications as you approach it. You can configure a hard spend limit that pauses projects at 100% to prevent runaway bills, and Vercel ships protections like recursion limits and Attack Challenge Mode to guard against unexpected usage spikes.
A note on usage-based billing
Fluid Compute shifted billing toward Active CPU — you pay for CPU while code actually runs, not while it waits on I/O. For I/O-bound and AI workloads this is a meaningful saving; for sustained heavy compute, model your costs carefully.